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Bringing you the latest from Jamey Stegmaier and Stonemaier Games!
Episodes

33 minutes ago

3 days ago
3 days ago
5 min
I'm not surprised that collectible card games are booming, but I am baffled by them. In nearly every way, random booster packs in CCGs do not serve customers as well as the standard tabletop method of including all cards in the game.
https://stonemaiergames.com/random-booster-packs-is-there-any-way-they-serve-customers/

4 days ago
4 days ago
29 min
In today's video I'm sharing my favorite non-TCG (trading card game) games that Magic players (and other TCG players) might enjoy. I also talk a little about things that TCGs rarely do (e.g., solo play and cooperative play).
https://youtu.be/rGjh5akRwCw

6 days ago
6 days ago
6 min
Many crowdfunded games of a similar weight, aesthetic appeal, polish, quality, price, and region-friendly fulfillment--even from less-established publishers with a much smaller reach than Stonemaier Games--have attracted more early-adopter customers than our launches. Why is that? And does it highlight a problem or an asset?
https://stonemaiergames.com/can-a-ready-to-ship-launch-ever-capture-the-magic-of-crowdfunding/

Oct 21, 2026
Oct 21, 2026
59 min
Join Jamey for Stonemaier Games news, questions, answers, and random discussion topics!
https://youtube.com/live/_rZu0-mLBQk

Oct 19, 2026
Oct 19, 2026
3 min
We've had two long-standing pricing practices that often raise questions, so today I thought I'd consolidate both into a post about pricing. One is about why we don't reveal the exact price for new products before they launch on our webstore, and the other is about why we charge full MSRP at conventions. I don't think we are alone among publishers for these practices due to the reasons explained below.
https://stonemaiergames.com/pricing-launch-secrecy-and-convention-msrp/

Oct 18, 2026
Oct 18, 2026
18 min
In today's video we have a battle royale of direct-conflict games...and the people who chose them!
https://youtu.be/5aH3WgQYxOc

Oct 15, 2026
Oct 15, 2026
2 min
In the early ‘90s, I was fascinated by a magazine called Nintendo Power. It was mostly a strategy guide for Nintendo video games, complete with vibrant visuals showing levels and hidden areas in games like Mario Bros., Zelda, and TMNT. Despite not even owning a Nintendo gaming console, the magazine made me feel like I had access to dozens of hidden worlds.
https://stonemaiergames.com/the-stonemaier-strategy-guide/

Oct 14, 2026
Oct 14, 2026
58 min
Join Jamey for Stonemaier Games news, questions, answers, and random discussion topics!
https://youtube.com/live/7Y5U936JxnE

Oct 12, 2026
Oct 12, 2026
3 min
I’ll never forget a brief conversation I had with a friend in the game industry around 10 years ago. We were talking about a publisher with 20 employees, and they were looking to hire more people. I asked my friend, “Is having more employees inherently better?”
https://stonemaiergames.com/is-growth-good/
